CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_ecumenical_council_has_quorum_trigger

pam_ecumenical_council_has_quorum_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 179 (20 lines). No parameters.

pam_ecumenical_council_has_quorum_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 179 of its file. It takes no parameters: pam_ecumenical_council_has_quorum_trigger = yes (or no). The game's script calls it in 1 place, among them Ecumenical Council (activity). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
pam_ecumenical_council_has_quorum_trigger = {
	trigger_if = {
		limit = { scope:host.faith ?= { has_doctrine_parameter = has_clerical_regions } }
		trigger_if = {
			limit = { scope:host = { pam_is_clerical_region_holder_trigger = yes } }
			any_attending_character = {
				count >= ecumenical_council_min_clerical_region_guests
				faith = scope:host.faith
				pam_is_clerical_region_holder_trigger = yes
			}
		}
		trigger_else = {
			any_attending_character = {
				count >= ecumenical_council_min_clerical_region_holders
				faith = scope:host.faith
				pam_is_clerical_region_holder_trigger = yes
			}
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_ecumenical_council_has_quorum_trigger.

Activities (1)

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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