CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_ec_is_active_counterplayer_trigger

pam_ec_is_active_counterplayer_trigger = yes

game/common/scripted_triggers/pam_scripted_triggers.txt, line 5643 (14 lines). No parameters.

pam_ec_is_active_counterplayer_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 5643 of its file. It takes no parameters: pam_ec_is_active_counterplayer_trigger = yes (or no). The game's script calls it in 26 places, among them … Sensibilities (event ecumenical_council_events.0105), Among Friends (event ecumenical_council_events.0108) and Among Rivals (event ecumenical_council_events.0126). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.

The comment above it in the file

The AI Conservative named to oppose the host in this debate; stands down while a player argues the Conservative side

What it checks

  • Is played by the AI
  • is_in_guest_subset = { name = conservative }
  • Their activity:
    • Ec counterplayer is prev
    • None of these

      • Any attending character:
        • Is played by a person
        • is_in_guest_subset = { name = conservative }

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
pam_ec_is_active_counterplayer_trigger = {
	is_ai = yes
	is_in_guest_subset = { name = conservative }
	involved_activity ?= {
		exists = var:ec_counterplayer
		var:ec_counterplayer = prev
		NOT = {
			any_attending_character = {
				is_ai = no
				is_in_guest_subset = { name = conservative }
			}
		}
	}
}

As written in game/common/scripted_triggers/pam_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_ec_is_active_counterplayer_trigger.

Events (23)

17 more

Scripted effects inside an event file (1)

  • save_sway_guests_scopes_effect

On actions (the game's own hooks) (2)

  • pam_ecumenical_council_debate_doctrines_events
  • pam_ecumenical_council_debate_tenets_events

Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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