Scripted trigger · By God Alone files
pam_ec_doctrine_status_is_criminal_trigger
pam_ec_doctrine_status_is_criminal_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 5585 (12 lines). No parameters.
pam_ec_doctrine_status_is_criminal_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 5585 of its file. It takes no parameters: pam_ec_doctrine_status_is_criminal_trigger = yes (or no). The game's script calls it in 2 places, among them pam_ec_doctrine_is_graded_trigger (scripted trigger) and ecumenical_council_doctrine_proposed_status_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
One of these
scope:doctrine = doctrine:doctrine_witchcraft_crimeor
scope:doctrine = doctrine:doctrine_deviancy_crimeor
scope:doctrine = doctrine:doctrine_homosexuality_crimeor
scope:doctrine = doctrine:doctrine_adultery_men_crimeor
scope:doctrine = doctrine:doctrine_adultery_women_crimeor
scope:doctrine = doctrine:doctrine_kinslaying_any_dynasty_member_crimeor
scope:doctrine = doctrine:doctrine_kinslaying_extended_family_crimeor
scope:doctrine = doctrine:doctrine_kinslaying_close_kin_crime
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
pam_ec_doctrine_status_is_criminal_trigger = {
OR = {
scope:doctrine = doctrine:doctrine_witchcraft_crime
scope:doctrine = doctrine:doctrine_deviancy_crime
scope:doctrine = doctrine:doctrine_homosexuality_crime
scope:doctrine = doctrine:doctrine_adultery_men_crime
scope:doctrine = doctrine:doctrine_adultery_women_crime
scope:doctrine = doctrine:doctrine_kinslaying_any_dynasty_member_crime
scope:doctrine = doctrine:doctrine_kinslaying_extended_family_crime
scope:doctrine = doctrine:doctrine_kinslaying_close_kin_crime
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_ec_doctrine_status_is_criminal_trigger.
Scripted triggers (1)
Script values (1)
- ecumenical_council_doctrine_proposed_status_value
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.