Scripted trigger · By God Alone files
pam_clerical_region_at_most_three_duchies_trigger
pam_clerical_region_at_most_three_duchies_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 3406 (25 lines). No parameters.
pam_clerical_region_at_most_three_duchies_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 3406 of its file. It takes no parameters: pam_clerical_region_at_most_three_duchies_trigger = yes (or no). The game's script calls it in 1 place, among them Request Clerical Title Merger (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
The comment above it in the file
True when the scoped clerical region title covers at most three distinct de jure duchies (TIT-76192)
What it checks
Not all of these
- Any county in clerical region:
- Any county in clerical region:
NOT = { duchy = scope:small_region_county_1.duchy }
- Any county in clerical region:
NOT = { duchy = scope:small_region_county_1.duchy }NOT = { duchy = scope:small_region_county_2.duchy }
- Any county in clerical region:
NOT = { duchy = scope:small_region_county_1.duchy }NOT = { duchy = scope:small_region_county_2.duchy }NOT = { duchy = scope:small_region_county_3.duchy }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (25 lines of game script)
pam_clerical_region_at_most_three_duchies_trigger = {
NAND = {
any_county_in_clerical_region = {
save_temporary_scope_as = small_region_county_1
}
any_county_in_clerical_region = {
NOT = { duchy = scope:small_region_county_1.duchy }
save_temporary_scope_as = small_region_county_2
}
any_county_in_clerical_region = {
NOR = {
duchy = scope:small_region_county_1.duchy
duchy = scope:small_region_county_2.duchy
}
save_temporary_scope_as = small_region_county_3
}
any_county_in_clerical_region = {
NOR = {
duchy = scope:small_region_county_1.duchy
duchy = scope:small_region_county_2.duchy
duchy = scope:small_region_county_3.duchy
}
}
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_clerical_region_at_most_three_duchies_trigger.
Character interactions (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.