CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · By God Alone files

pam_antipope_may_grant_clerical_region_trigger

pam_antipope_may_grant_clerical_region_trigger = { SEE = … }

game/common/scripted_triggers/pam_antipope_triggers.txt, line 113 (15 lines). Parameters: $SEE$.

pam_antipope_may_grant_clerical_region_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 113 of its file. A call passes 1 parameter: SEE. The game's script calls it in 1 place, among them Grant Clerical Title (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/pam_antipope_triggers.txt.

What it checks

  • If

    Then

    • If

      a check the game hides

      Then

      • $SEE$.holder.religious_head_or_challenger ?= scope:actor

      Otherwise

      • $SEE$.title_capital_county.holder.religious_head_or_challenger ?= scope:actor

    Otherwise

    • always = yes

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
pam_antipope_may_grant_clerical_region_trigger = {
	trigger_if = {
		limit = { scope:actor = { pam_is_antipope_trigger = yes } }
		trigger_if = {
			limit = { exists = $SEE$.holder }
			$SEE$.holder.religious_head_or_challenger ?= scope:actor
		}
		trigger_else = {
			$SEE$.title_capital_county.holder.religious_head_or_challenger ?= scope:actor
		}
	}
	trigger_else = {
		always = yes
	}
}

As written in game/common/scripted_triggers/pam_antipope_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls pam_antipope_may_grant_clerical_region_trigger.

Character interactions (1)

Source: game/common/scripted_triggers/pam_antipope_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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