Scripted trigger · By God Alone files
pam_ai_pentarchy_christian_actor_trigger
pam_ai_pentarchy_christian_actor_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 2950 (9 lines). No parameters.
pam_ai_pentarchy_christian_actor_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 2950 of its file. It takes no parameters: pam_ai_pentarchy_christian_actor_trigger = yes (or no). The game's script calls it in 1 place, among them Ecclesiarchy (religion). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
One of these
- Their culture is Greek
or
Their culture:has_same_culture_language = culture:greek
or
Their rite:or
pam_ai_oriental_christian_actor_trigger = yes
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (9 lines of game script)
pam_ai_pentarchy_christian_actor_trigger = {
OR = {
culture = culture:greek
culture = { has_same_culture_language = culture:greek }
rite ?= { pam_greek_as_liturgical_language_trigger = yes }
# Alexandria and Antioch are Oriental Orthodox sees, so those churches count the five as their own.
pam_ai_oriental_christian_actor_trigger = yes
}
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls pam_ai_pentarchy_christian_actor_trigger.
Religion (1)
- Ecclesiarchy
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.