Scripted trigger · Khans of the Steppe files
mpo_nomads_hunting_culture_trigger
mpo_nomads_hunting_culture_trigger = yesgame/common/scripted_triggers/mpo_scripted_triggers.txt, line 806 (17 lines). No parameters.
mpo_nomads_hunting_culture_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 806 of its file. It takes no parameters: mpo_nomads_hunting_culture_trigger = yes (or no). The game's script calls it in 1 place, among them The Pastures of … (event mpo_nomad_events.1100). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.
What it checks
- Their culture:
One of these
- The culture has the tradition Forest Folk
or
The culture has the tradition Jungle Dwellersor
The culture has the tradition Wetlandersor
The culture has the tradition Forest Fightersor
The culture has the tradition Jungle Warriorsor
The culture has the tradition Avid Falconersor
The culture has the tradition Prolific Huntersor
The culture has the tradition Sacred Grovesor
The culture has the tradition Sacred Huntsor
The culture has the tradition Bush Huntingor
The culture has the tradition Forest Wardens
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (17 lines of game script)
mpo_nomads_hunting_culture_trigger = {
culture = {
OR = {
has_cultural_tradition = tradition_forest_folk
has_cultural_tradition = tradition_jungle_dwellers
has_cultural_tradition = tradition_wetlanders
has_cultural_tradition = tradition_forest_fighters
has_cultural_tradition = tradition_jungle_warriors
has_cultural_tradition = tradition_ep2_avid_falconers
has_cultural_tradition = tradition_hunters
has_cultural_tradition = tradition_sacred_groves
has_cultural_tradition = tradition_sacred_hunts
has_cultural_tradition = tradition_bush_hunting
has_cultural_tradition = tradition_forest_wardens
}
}
}As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls mpo_nomads_hunting_culture_trigger.
Events (1)
- The Pastures of …
mpo_nomad_events.1100
Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.