Scripted trigger · Khans of the Steppe files
mpo_blood_brother_warrior_trigger
mpo_blood_brother_warrior_trigger = { OTHER_BROTHER = … }game/common/scripted_triggers/mpo_scripted_triggers.txt, line 1320 (50 lines). Parameters: $OTHER_BROTHER$.
mpo_blood_brother_warrior_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 1320 of its file. A call passes 1 parameter: OTHER_BROTHER. The game's script calls it in 3 places, among them Swear Blood Brotherhood (interaction), Blood of My Blood (event mpo_interactions_events.0006) and mpo_blood_brother_interactions_ai_accept_modifier (scripted modifier). Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.
What it checks
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = $OTHER_BROTHER$ }One of these
- Prowess at least 25
or
All of these
- Prowess at least 20
One of these
- Has the Trait: Aspiring Blademaster
or
Has the Trait: Formidable Banneretor
Has the Trait: Famous Championor
All of these
- Has the Trait: Hastiluder
One of these
- Hastiluder (foot) experience at least 50
or
Hastiluder (horse) experience at least 50or
Hastiluder (bow) experience at least 50
or
Has the Trait: Berserkeror
Has the Trait: Sadisticor
Has the Trait: Vengefulor
Has the Trait: Braveor
Has the Trait: Wrathfulor
Has the Trait: Aggressive Attackeror
Has the Trait: Pillager
or
Martial at least 20or
All of these
One of these
- Prowess at least 18
or
Has the Trait: Students of Warfareor
has_lifestyle = martial_lifestyle
- Dread at least 60
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (50 lines of game script)
mpo_blood_brother_warrior_trigger = {
can_be_combatant_based_on_gender_trigger = { ARMY_OWNER = $OTHER_BROTHER$ }
OR = {
prowess >= monumentally_high_skill_rating
AND = {
prowess >= extremely_high_skill_rating
OR = {
has_trait = lifestyle_blademaster
has_trait = education_martial_prowess_3
has_trait = education_martial_prowess_4
AND = {
has_trait = tourney_participant
OR = {
has_trait_xp = {
trait = tourney_participant
value >= 50
track = foot
}
has_trait_xp = {
trait = tourney_participant
value >= 50
track = horse
}
has_trait_xp = {
trait = tourney_participant
value >= 50
track = bow
}
}
}
has_trait = berserker
has_trait = sadistic
has_trait = vengeful
has_trait = brave
has_trait = wrathful
has_trait = aggressive_attacker
has_trait = reaver
}
}
martial >= extremely_high_skill_rating
AND = {
OR = {
prowess >= very_high_skill_rating
has_trait = education_martial
has_lifestyle = martial_lifestyle
}
dread >= 60
}
}
}As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls mpo_blood_brother_warrior_trigger.
Character interactions (1)
Events (1)
- Blood of My Blood
mpo_interactions_events.0006
Scripted modifiers (AI weights) (1)
- mpo_blood_brother_interactions_ai_accept_modifier
Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.