Scripted trigger · Roads to Power files
middling_charioteer_trigger
middling_charioteer_trigger = yesgame/common/scripted_triggers/07_ep3_triggers.txt, line 692 (20 lines). No parameters.
middling_charioteer_trigger is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 692 of its file. It takes no parameters: middling_charioteer_trigger = yes (or no). The game's script calls it in 1 place, among them chariot_race_on_action (on action). Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_triggers.txt.
What it checks
One of these
- Charioteer of the Venetoi experience at least 40
or
Charioteer of the Prasinoi experience at least 40or
Charioteer of the Leukoi experience at least 40or
Charioteer of the Rhousioi experience at least 40
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (20 lines of game script)
middling_charioteer_trigger = {
OR = {
has_trait_xp = {
trait = charioteer_blue
value >= 40
}
has_trait_xp = {
trait = charioteer_green
value >= 40
}
has_trait_xp = {
trait = charioteer_white
value >= 40
}
has_trait_xp = {
trait = charioteer_red
value >= 40
}
}
}As written in game/common/scripted_triggers/07_ep3_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls middling_charioteer_trigger.
On actions (the game's own hooks) (1)
- chariot_race_on_action
Source: game/common/scripted_triggers/07_ep3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.