CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

launch_hungarian_migration_count_processing_trigger

launch_hungarian_migration_count_processing_trigger = yes

game/common/scripted_triggers/00_major_decision_triggers.txt, line 21 (9 lines). No parameters.

launch_hungarian_migration_count_processing_trigger is a scripted trigger in Crusader Kings III, written at line 21 of its file. It takes no parameters: launch_hungarian_migration_count_processing_trigger = yes (or no). The game's script calls it in 1 place, among them launch_hungarian_migration_scripted_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_triggers/00_major_decision_triggers.txt.

What it checks

  • None of these

    • Any held title:
      • Title tier exactly County
      • Their province: Is in the Hungary region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
launch_hungarian_migration_count_processing_trigger = {
	#Doesn't hold a valid county-tier title in Pannonia.
	NOT = {
		any_held_title = {
			title_tier = county
			title_province = { geographical_region = custom_hungary }
		}
	}
}

As written in game/common/scripted_triggers/00_major_decision_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls launch_hungarian_migration_count_processing_trigger.

Source: game/common/scripted_triggers/00_major_decision_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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