CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Wandering Nobles files

later_historical_gold_mine_trigger

later_historical_gold_mine_trigger = yes

game/common/scripted_triggers/06_bp3_triggers.txt, line 11 (6 lines). No parameters.

later_historical_gold_mine_trigger is a scripted trigger in Crusader Kings III, in the Wandering Nobles files, written at line 11 of its file. It takes no parameters: later_historical_gold_mine_trigger = yes (or no). The game's script calls it in 1 place, among them Mine Your Own Business (event bp3_survey.1060). Patch 1.20.1.2, from game/common/scripted_triggers/06_bp3_triggers.txt.

The comment above it in the file

Used to keep track of mines found after our time period, so they have a higher chance to spawn for the Inspection event, particularly in Norway

What it checks

  • One of these

    • this = province:1705
    • or

      this = province:1665

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
later_historical_gold_mine_trigger = {
	OR = {
		this = province:1705 # Kildonan Gold Rush, 1869
		this = province:1665 # Dolgellau Gold Rush, Mid-19th century
	}
}

As written in game/common/scripted_triggers/06_bp3_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls later_historical_gold_mine_trigger.

Events (1)

Source: game/common/scripted_triggers/06_bp3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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