Scripted trigger
is_wrong_gender_in_rite_trigger
is_wrong_gender_in_rite_trigger = { RITE = … }game/common/scripted_triggers/00_religious_triggers.txt, line 239 (12 lines). Parameters: $RITE$.
is_wrong_gender_in_rite_trigger is a scripted trigger in Crusader Kings III, written at line 239 of its file. A call passes 1 parameter: RITE. The game's script calls it in 1 place, among them Strength in Unlikely Places (event mpo_events_ariana.0100). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
All of these
is_female = yes$RITE$ = { rite_has_parameter = male_dominated_law }
or
All of these
is_male = yes$RITE$ = { rite_has_parameter = female_dominated_law }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
is_wrong_gender_in_rite_trigger = {
OR = {
AND = {
is_female = yes
$RITE$ = { rite_has_parameter = male_dominated_law }
}
AND = {
is_male = yes
$RITE$ = { rite_has_parameter = female_dominated_law }
}
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_wrong_gender_in_rite_trigger.
Events (1)
- Strength in Unlikely Places
mpo_events_ariana.0100
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.