CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_religious_war

is_religious_war = yes

game/common/scripted_triggers/00_war_and_peace_triggers.txt, line 909 (10 lines). No parameters.

is_religious_war is a scripted trigger in Crusader Kings III, written at line 909 of its file. It takes no parameters: is_religious_war = yes (or no). The game's script calls it in 3 places, among them Call to War (interaction), Offer to Join War (interaction) and Protect Vassal (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/00_war_and_peace_triggers.txt.

What it checks

  • One of these

    • using_cb = minor_religious_war
    • or

      using_cb = religious_war
    • or

      using_cb = major_religious_war
    • or

      using_cb = excommunication_war
    • or

      using_cb = undirected_great_holy_war
    • or

      using_cb = directed_great_holy_war

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
is_religious_war = {
	OR = {
		using_cb = minor_religious_war
		using_cb = religious_war
		using_cb = major_religious_war
		using_cb = excommunication_war
		using_cb = undirected_great_holy_war
		using_cb = directed_great_holy_war
	}
}

As written in game/common/scripted_triggers/00_war_and_peace_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_religious_war.

Source: game/common/scripted_triggers/00_war_and_peace_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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