CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_physically_able_ai_adult

is_physically_able_ai_adult = yes

game/common/scripted_triggers/00_available_for_events_triggers.txt, line 230 (9 lines). No parameters.

is_physically_able_ai_adult is a scripted trigger in Crusader Kings III, written at line 230 of its file. It takes no parameters: is_physically_able_ai_adult = yes (or no). The game's script calls it in 228 places, among them Be Entertained by the Court Jester (decision), … Admired … Ardour and Oratory Talents (activity pulse) and … and … Crossed Their Blades in Friendly Duel (activity pulse). Patch 1.20.1.2, from game/common/scripted_triggers/00_available_for_events_triggers.txt.

The comment above it in the file

If you update one of the available triggers, update all of them. It's a lot better for performance to not have scripted triggers within scripted triggers when they're checked as often as these ones are.

What it checks

  • Is available (an adult, not imprisoned, not incapable)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
is_physically_able_ai_adult = {
	is_available_quick = {
		ai = yes
		adult = yes
		alive = yes
		imprisoned = no
		incapable = no
	}
}

As written in game/common/scripted_triggers/00_available_for_events_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_physically_able_ai_adult — the first 120 of 228.

Activity pulse actions (66)

  • … Admired … Ardour and Oratory Talents
  • … and … Crossed Their Blades in Friendly Duel
  • … and … Shared Cultural Experiences
  • … and … Strengthed Their Resolve to Reclaim What Was Lost
  • … Demonstrated to … How to Steal Without the Mark Noticing.
  • … Engaged … in Fierce But Civilized Debate
60 more
  • … Explained to … the Intricate Details of Architecture
  • … Gave an Interesting Lecture to …
  • … praise… the …
  • … Preached to … About the Majesty of … Divine Marks on Earth
  • … Read to … Passages from …
  • … Sang … About Warfare and a Man at War
  • … Shared a Pleasant Drink Under a Night Sky with …
  • … Taught … A Valuable Lesson About Strategy
  • … Told … About Lands Far and Strange
  • admired_venue
  • antiquarian_admires_artifact
  • apa_bonded_during_studies
  • apa_cheering_on_competitors
  • apa_executioner
  • apa_friendly_discussions
  • apa_preaching_to_unbelievers
  • bonding_spouse_family
  • courtier_friendship
  • courtier_theological_debate
  • courtiers_became_lovers
  • courtiers_became_rivals
  • courtiers_got_into_fight
  • courtly_vassals_appeased
  • dynasty_blessing
  • excellent_food
  • festival_friendship
  • festival_rivalry
  • festival_romance
  • floral_exhibit
  • friend_lauds_efforts
  • guest_brawl
  • guest_chokes_on_bone
  • guest_impressed_by_court_artifact
  • guest_tells_fantastic_joke
  • host_gains_diplo_xp
  • host_gains_intrigue_xp
  • impressed_courtly_vassal
  • impressed_guest_honor
  • jester_entertained_guests
  • knight_praised
  • lauded_food
  • marriage_reflection
  • mischievous_joke
  • music_performance
  • noble_privileges
  • poetry_performance
  • received_flowers
  • relation_gains_friend
  • ridiculed_food
  • royal_gift
  • seductive_exchange
  • spouse_gives_hook
  • spouse_gives_host_prestige
  • spouse_impressed
  • spouse_impresses_clergy
  • spouse_insults_host
  • spouse_manages_feast_splendidly
  • spouse_skill_diplomacy_improves
  • virtuous_feast
  • wedding_gift

Events (53)

47 more

Source: game/common/scripted_triggers/00_available_for_events_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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