CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_mainstream_jewish_faith

is_mainstream_jewish_faith = yes

game/common/scripted_triggers/00_religious_triggers.txt, line 1869 (9 lines). No parameters.

is_mainstream_jewish_faith is a scripted trigger in Crusader Kings III, written at line 1869 of its file. It takes no parameters: is_mainstream_jewish_faith = yes (or no). The game's script calls it in 3 places, among them … Refugees (event fp2_yearly.9002), False Conversion (event fp2_yearly.9001) and spanish_jewish_merchant_character (scripted character templates). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

  • Their religion is Judaism

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
is_mainstream_jewish_faith = {
	religion = religion:judaism_religion
	NOT = {
		this = faith:samaritan
		this = faith:haymanot
		this = faith:malabarism
		this = faith:kabarism
	}
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_mainstream_jewish_faith.

Events (2)

Scripted character templates (1)

  • spanish_jewish_merchant_character

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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