CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

is_debilitating_illness_trait

is_debilitating_illness_trait = yes

game/common/scripted_triggers/20_health_triggers.txt, line 13 (3 lines). No parameters.

is_debilitating_illness_trait is a scripted trigger in Crusader Kings III, written at line 13 of its file. It takes no parameters: is_debilitating_illness_trait = yes (or no). The game's script calls it in 1 place, among them rich_presence_flavor_status (custom loc). Patch 1.20.1.2, from game/common/scripted_triggers/20_health_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (3 lines of game script)
is_debilitating_illness_trait = { #Check for any illness that would warrant the sick animation
	has_trait_flag = debilitating_illness
}

As written in game/common/scripted_triggers/20_health_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_debilitating_illness_trait.

Customizable localization (1)

  • rich_presence_flavor_status

Source: game/common/scripted_triggers/20_health_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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