CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · All Under Heaven files

is_any_movement_member_not_undecided

is_any_movement_member_not_undecided = yes

game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt, line 166 (10 lines). No parameters.

is_any_movement_member_not_undecided is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 166 of its file. It takes no parameters: is_any_movement_member_not_undecided = yes (or no). The game's script calls it in 2 places, among them A Change of Favor (event tgp_dynastic_cycle_events.0050) and Debate: The Challenge (event travel_start_event.1120). Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.

The comment above it in the file

To check if a character is part of any movement that's NOT Unaligned

What it checks

  • top_participant_group:dynastic_cycle:
    • One of these

      • participant_group_type = expansion_movement
      • or

        participant_group_type = advancement_movement
      • or

        participant_group_type = pro_hegemon_movement
      • or

        participant_group_type = conservative_movement

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
is_any_movement_member_not_undecided = {
	top_participant_group:dynastic_cycle ?= {
		OR = {
			participant_group_type = expansion_movement
			participant_group_type = advancement_movement
			participant_group_type = pro_hegemon_movement
			participant_group_type = conservative_movement
		}
	}
}

As written in game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls is_any_movement_member_not_undecided.

Events (2)

Source: game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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