Scripted trigger · All Under Heaven files
is_already_tribute_missioning_trigger
is_already_tribute_missioning_trigger = yesgame/common/scripted_triggers/tgp_tribute_mission_triggers.txt, line 107 (8 lines). No parameters.
is_already_tribute_missioning_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 107 of its file. It takes no parameters: is_already_tribute_missioning_trigger = yes (or no). The game's script calls it in 1 place, among them tribute_mission_decision_generic_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/tgp_tribute_mission_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (8 lines of game script)
is_already_tribute_missioning_trigger = {
# set once we start travelling, if it becomes invalid we should no longer be treated as being on the mission
exists = var:tribute_mission_target_scope
# assure we are currently going to our overlord's capital, or else we're no longer on the mission
current_travel_plan ?= {
final_destination_province = prev.var:tribute_mission_target_scope.capital_province
}
}As written in game/common/scripted_triggers/tgp_tribute_mission_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls is_already_tribute_missioning_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/tgp_tribute_mission_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.