CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

inspired_journey_value_trigger

inspired_journey_value_trigger = yes

game/common/scripted_triggers/00_journey_triggers.txt, line 106 (7 lines). No parameters.

inspired_journey_value_trigger is a scripted trigger in Crusader Kings III, written at line 106 of its file. It takes no parameters: inspired_journey_value_trigger = yes (or no). The game's script calls it in 1 place, among them journey_inspired_journey_costs_value (script value). Patch 1.20.1.2, from game/common/scripted_triggers/00_journey_triggers.txt.

What it checks

Every line of it is script with no tooltip text: the script is below.

The script as written (7 lines of game script)
inspired_journey_value_trigger = {
	has_variable_list = extra_journey_target
	is_target_in_variable_list = {
		name = extra_journey_target
		target = scope:province
	}
}

As written in game/common/scripted_triggers/00_journey_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls inspired_journey_value_trigger.

Script values (1)

  • journey_inspired_journey_costs_value

Source: game/common/scripted_triggers/00_journey_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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