CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

hunt_potential_murder_risk_trigger

hunt_potential_murder_risk_trigger = yes

game/common/scripted_triggers/00_hunt_triggers.txt, line 777 (56 lines). No parameters.

hunt_potential_murder_risk_trigger is a scripted trigger in Crusader Kings III, written at line 777 of its file. It takes no parameters: hunt_potential_murder_risk_trigger = yes (or no). The game's script calls it in 1 place, among them Not Quite Alone (event hunt.1080). Patch 1.20.1.2, from game/common/scripted_triggers/00_hunt_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (56 lines of game script)
hunt_potential_murder_risk_trigger = {
	is_adult = yes
	NOT = {
		has_any_good_relationship_with_character_trigger = { CHARACTER = root }
	}
	OR = {
		# Rival
		has_relation_rival = root
		# Feud
		house_has_feud_relation_with_trigger = { TARGET = root }

		# Heir
		AND = {			
			this = root.player_heir
			NOT = {
				has_any_good_relationship_with_character_trigger = { CHARACTER = root.player_heir }
			}
			opinion = {
				target = root
				value <= 20
			}
			NOR = {
				has_trait = craven
				has_trait = honest
				has_trait = content
			}
		}
		AND = {
			exists = var:hunt_murder_attempt
			var:hunt_murder_attempt = root
		}
	}
	can_start_scheme = {
		type = murder
		target_character = root
	}
	trigger_if = {
		limit = {
			OR = {
				is_close_family_of = root
				is_consort_of = root
			}
		}
		OR = {
			has_relation_rival = root
			NOR = {
				has_trait = compassionate
				has_trait = just
			}
		}
	}
	opinion = {
		target = root
		value <= -25
	}
}

As written in game/common/scripted_triggers/00_hunt_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls hunt_potential_murder_risk_trigger.

Events (1)

Source: game/common/scripted_triggers/00_hunt_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?