CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

hungarian_migration_valid_pannonian_target_trigger

hungarian_migration_valid_pannonian_target_trigger = { COUNT = … }

game/common/scripted_triggers/00_game_rule_triggers.txt, line 16 (11 lines). Parameters: $COUNT$.

hungarian_migration_valid_pannonian_target_trigger is a scripted trigger in Crusader Kings III, written at line 16 of its file. A call passes 1 parameter: COUNT. The game's script calls it in 1 place, among them game_rule.1012 (event). Patch 1.20.1.2, from game/common/scripted_triggers/00_game_rule_triggers.txt.

What it checks

  • None of these

    • Their culture is Mogyër
    • Any liege or above: Their culture is Mogyër
  • Is played by the AI
  • Any realm county › Their province: Is in the Hungary region

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
hungarian_migration_valid_pannonian_target_trigger = {
	NOR = {
		culture = culture:mogyer
		any_liege_or_above = { culture = culture:mogyer }
	}
	is_ai = yes
	any_realm_county = {
		count >= $COUNT$
		title_province = { geographical_region = custom_hungary }
	}
}

As written in game/common/scripted_triggers/00_game_rule_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls hungarian_migration_valid_pannonian_target_trigger.

Events (1)

Source: game/common/scripted_triggers/00_game_rule_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?