Scripted trigger · Friends and Foes files
house_feud_member_trigger
house_feud_member_trigger = yesgame/common/scripted_triggers/03_bp1_scripted_triggers.txt, line 134 (8 lines). No parameters.
house_feud_member_trigger is a scripted trigger in Crusader Kings III, in the Friends and Foes files, written at line 134 of its file. It takes no parameters: house_feud_member_trigger = yes (or no). The game's script calls it in 1 place, among them Dynastic Solidarity (event bp1_house_feud.0002). Patch 1.20.1.2, from game/common/scripted_triggers/03_bp1_scripted_triggers.txt.
The comment above it in the file
Valid member of own house
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (8 lines of game script)
house_feud_member_trigger = {
is_available_adult = yes
house = root.house
in_diplomatic_range = root
NOT = {
has_any_bad_relationship_with_character_trigger = { CHARACTER = root }
}
}As written in game/common/scripted_triggers/03_bp1_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls house_feud_member_trigger.
Events (1)
- Dynastic Solidarity
bp1_house_feud.0002
Source: game/common/scripted_triggers/03_bp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.