CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

holy_order_1010_request_target_trigger

holy_order_1010_request_target_trigger = yes

game/common/scripted_triggers/00_religious_triggers.txt, line 1771 (14 lines). No parameters.

holy_order_1010_request_target_trigger is a scripted trigger in Crusader Kings III, written at line 1771 of its file. It takes no parameters: holy_order_1010_request_target_trigger = yes (or no). The game's script calls it in 2 places, among them holy_order.1010 (event) and faith_monastic_order_land_acquisition_pulse (on action). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (14 lines of game script)
holy_order_1010_request_target_trigger = {
	highest_held_title_tier >= tier_duchy
	is_landed = yes
	#faith = root
	is_available = yes
	has_none_of_variables = {
		name = monastic_order_recently_requested_land
		name = monastic_order_recently_received_land
	}
	save_temporary_scope_as = ruler
	any_sub_realm_barony = {
		holy_order_1010_target_monastic_barony_trigger = { CHARACTER = scope:ruler }
	}
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls holy_order_1010_request_target_trigger.

Events (1)

On actions (the game's own hooks) (1)

  • faith_monastic_order_land_acquisition_pulse

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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