CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

holder_or_above_is_player_of_culture

holder_or_above_is_player_of_culture = yes

game/common/scripted_triggers/00_cultural_triggers.txt, line 45 (17 lines). No parameters.

holder_or_above_is_player_of_culture is a scripted trigger in Crusader Kings III, written at line 45 of its file. It takes no parameters: holder_or_above_is_player_of_culture = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_triggers.txt.

What it checks

  • One of these

    • Their holder:
      • All of these

        • Is played by a person
        • culture = scope:this_culture
      • Any liege or above:
        • Is played by a person
        • culture = scope:this_culture

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (17 lines of game script)
holder_or_above_is_player_of_culture = {
	culture = {
		save_temporary_scope_as = this_culture
	}
	OR = {
		holder = {
			AND = {
				is_ai = no
				culture = scope:this_culture
			}
			any_liege_or_above = {
				is_ai = no
				culture = scope:this_culture
			}
		}
	}
}

As written in game/common/scripted_triggers/00_cultural_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/00_cultural_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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