Scripted trigger
has_wealthgod_tenet_trigger
has_wealthgod_tenet_trigger = yesgame/common/scripted_triggers/00_religion_faith_rite_triggers.txt, line 183 (76 lines). No parameters.
has_wealthgod_tenet_trigger is a scripted trigger in Crusader Kings III, written at line 183 of its file. It takes no parameters: has_wealthgod_tenet_trigger = yes (or no). The game's script calls it in 2 places, among them hindu_wealthgodname_rite (religion) and pagan_wealthgodname_rite (religion). Patch 1.20.1.2, from game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
The comment above it in the file
Wealth: prosperity, building, tax, governance, material order, institutional abundance
What it checks
One of these
has_tenet_status = { tenet = tenet_takamin status = core }or
has_tenet_status = { tenet = tenet_aniconism status = core }or
has_tenet_status = { tenet = tenet_communal_identity status = core }or
has_tenet_status = { tenet = tenet_communion status = core }or
has_tenet_status = { tenet = tenet_pentarchy status = core }or
has_tenet_status = { tenet = tenet_tax_nonbelievers status = core }or
has_tenet_status = { tenet = tenet_ritual_hospitality status = core }or
has_tenet_status = { tenet = tenet_religious_legal_pronouncements status = core }or
has_tenet_status = { tenet = tenet_megaliths status = core }or
has_tenet_status = { tenet = tenet_communal_possessions status = core }or
has_tenet_status = { tenet = tenet_mountain_worship status = core }or
has_tenet_status = { tenet = tenet_benevolent_governance status = core }or
has_tenet_status = { tenet = tenet_preservation status = core }or
has_tenet_status = { tenet = tenet_ora_et_labora status = core }or
has_tenet_status = { tenet = tenet_simony status = core }or
has_tenet_status = { tenet = tenet_khachkar status = core }or
has_tenet_status = { tenet = tenet_legalism status = core }or
has_tenet_status = { tenet = tenet_mendicant_preachers status = core }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (76 lines of game script)
has_wealthgod_tenet_trigger = {
OR = {
has_tenet_status = {
tenet = tenet_takamin
status = core
}
has_tenet_status = {
tenet = tenet_aniconism
status = core
}
has_tenet_status = {
tenet = tenet_communal_identity
status = core
}
has_tenet_status = {
tenet = tenet_communion
status = core
}
has_tenet_status = {
tenet = tenet_pentarchy
status = core
}
has_tenet_status = {
tenet = tenet_tax_nonbelievers
status = core
}
has_tenet_status = {
tenet = tenet_ritual_hospitality
status = core
}
has_tenet_status = {
tenet = tenet_religious_legal_pronouncements
status = core
}
has_tenet_status = {
tenet = tenet_megaliths
status = core
}
has_tenet_status = {
tenet = tenet_communal_possessions
status = core
}
has_tenet_status = {
tenet = tenet_mountain_worship
status = core
}
has_tenet_status = {
tenet = tenet_benevolent_governance
status = core
}
has_tenet_status = {
tenet = tenet_preservation
status = core
}
has_tenet_status = {
tenet = tenet_ora_et_labora
status = core
}
has_tenet_status = {
tenet = tenet_simony
status = core
}
has_tenet_status = {
tenet = tenet_khachkar
status = core
}
has_tenet_status = {
tenet = tenet_legalism
status = core
}
has_tenet_status = {
tenet = tenet_mendicant_preachers
status = core
}
}
}As written in game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_wealthgod_tenet_trigger.
Religion (2)
- hindu_wealthgodname_rite
- pagan_wealthgodname_rite
Source: game/common/scripted_triggers/00_religion_faith_rite_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.