Scripted trigger
has_wargod_tenet_trigger
has_wargod_tenet_trigger = yesgame/common/scripted_triggers/00_religion_faith_rite_triggers.txt, line 129 (52 lines). No parameters.
has_wargod_tenet_trigger is a scripted trigger in Crusader Kings III, written at line 129 of its file. It takes no parameters: has_wargod_tenet_trigger = yes (or no). The game's script calls it in 2 places, among them hindu_wargodname_rite (religion) and pagan_wargodname_rite (religion). Patch 1.20.1.2, from game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
The comment above it in the file
War: militancy, coercion, destruction, violent prestige
What it checks
One of these
has_tenet_status = { tenet = tenet_armed_pilgrimages status = core }or
has_tenet_status = { tenet = tenet_unrelenting_faith status = core }or
has_tenet_status = { tenet = tenet_struggle_submission status = core }or
has_tenet_status = { tenet = tenet_warmonger status = core }or
has_tenet_status = { tenet = tenet_pursuit_of_power status = core }or
has_tenet_status = { tenet = tenet_sacred_destruction status = core }or
has_tenet_status = { tenet = tenet_miles_christi status = core }or
has_tenet_status = { tenet = tenet_fp3_fedayeen status = core }or
has_tenet_status = { tenet = tenet_extinction_of_dharma status = core }or
has_tenet_status = { tenet = tenet_cranial_trophies status = core }or
has_tenet_status = { tenet = tenet_gruesome_festivals status = core }or
has_tenet_status = { tenet = tenet_sacrificial_ceremonies status = core }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (52 lines of game script)
has_wargod_tenet_trigger = {
OR = {
has_tenet_status = {
tenet = tenet_armed_pilgrimages
status = core
}
has_tenet_status = {
tenet = tenet_unrelenting_faith
status = core
}
has_tenet_status = {
tenet = tenet_struggle_submission
status = core
}
has_tenet_status = {
tenet = tenet_warmonger
status = core
}
has_tenet_status = {
tenet = tenet_pursuit_of_power
status = core
}
has_tenet_status = {
tenet = tenet_sacred_destruction
status = core
}
has_tenet_status = {
tenet = tenet_miles_christi
status = core
}
has_tenet_status = {
tenet = tenet_fp3_fedayeen
status = core
}
has_tenet_status = {
tenet = tenet_extinction_of_dharma
status = core
}
has_tenet_status = {
tenet = tenet_cranial_trophies
status = core
}
has_tenet_status = {
tenet = tenet_gruesome_festivals
status = core
}
has_tenet_status = {
tenet = tenet_sacrificial_ceremonies
status = core
}
}
}As written in game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_wargod_tenet_trigger.
Religion (2)
- hindu_wargodname_rite
- pagan_wargodname_rite
Source: game/common/scripted_triggers/00_religion_faith_rite_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.