Scripted trigger
has_same_fame_as_root_trigger
has_same_fame_as_root_trigger = yesgame/common/scripted_triggers/00_general_trait_triggers.txt, line 392 (52 lines). No parameters.
has_same_fame_as_root_trigger is a scripted trigger in Crusader Kings III, written at line 392 of its file. It takes no parameters: has_same_fame_as_root_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_general_trait_triggers.txt.
What it checks
One of these
or
All of these
One of these
- Has the Trait: Bastard
or
Has the Trait: Legitimized Bastard
- You:
- Has the Trait: Bastard
- Has the Trait: Legitimized Bastard
or
or
All of these
has_sexuality = homosexual- You:
has_sexuality = homosexual
One of these
All of these
is_female = yes- You:
is_female = yes
or
All of these
is_female = no- You:
is_female = no
or
or
or
All of these
- Has the Trait: Veteran Adventurer
- You: Has the Trait: Veteran Adventurer
or
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (52 lines of game script)
has_same_fame_as_root_trigger = {
OR = {
AND = {
has_trait = berserker
root = { has_trait = berserker }
}
AND = {
OR = {
has_trait = bastard
has_trait = legitimized_bastard
}
root = {
has_trait = bastard
has_trait = legitimized_bastard
}
}
AND = {
has_trait = kinslayer
root = { has_trait = kinslayer }
}
AND = {
has_sexuality = homosexual
root = { has_sexuality = homosexual }
OR = {
AND = {
is_female = yes
root = { is_female = yes }
}
AND = {
is_female = no
root = { is_female = no }
}
}
}
AND = {
has_trait = deviant
root = { has_trait = deviant }
}
AND = {
has_trait = viking
root = { has_trait = viking }
}
AND = {
has_trait = adventurer
root = { has_trait = adventurer }
}
AND = {
has_trait = lunatic
root = { has_trait = lunatic }
}
}
}As written in game/common/scripted_triggers/00_general_trait_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_general_trait_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.