Scripted trigger · Tours and Tournaments files
has_promised_a_grand_wedding
has_promised_a_grand_wedding = yesgame/common/scripted_triggers/04_ep2_wedding_triggers.txt, line 16 (3 lines). No parameters.
has_promised_a_grand_wedding is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 16 of its file. It takes no parameters: has_promised_a_grand_wedding = yes (or no). The game's script calls it in 1 place, among them can_be_activity_guest (scripted rules). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_wedding_triggers.txt.
What it checks
- Has “promised grand wedding marriage countdown” (a variable the game's script sets)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (3 lines of game script)
has_promised_a_grand_wedding = {
has_variable = promised_grand_wedding_marriage_countdown
}As written in game/common/scripted_triggers/04_ep2_wedding_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_promised_a_grand_wedding.
Scripted rules (1)
- can_be_activity_guest
Source: game/common/scripted_triggers/04_ep2_wedding_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.