CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Tours and Tournaments files

has_ongoing_grand_activity_trigger

has_ongoing_grand_activity_trigger = yes

game/common/scripted_triggers/04_ep2_tournament_triggers.txt, line 346 (15 lines). No parameters.

has_ongoing_grand_activity_trigger is a scripted trigger in Crusader Kings III, in the Tours and Tournaments files, written at line 346 of its file. It takes no parameters: has_ongoing_grand_activity_trigger = yes (or no). The game's script calls it in 6 places, among them Imprison (interaction), Retract Vassal (interaction) and Revoke Title (interaction). Patch 1.20.1.2, from game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

What it checks

  • If

    a check the game hides

    Then

    • Their activity:
      • One of these

        • has_activity_type = activity_tournament
        • or

          has_activity_type = activity_tour
        • or

          has_activity_type = activity_wedding

    Otherwise

    • Never

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (15 lines of game script)
has_ongoing_grand_activity_trigger = {
	trigger_if = {
		limit = { exists = involved_activity }
		involved_activity = {
			OR = {
				has_activity_type = activity_tournament
				has_activity_type = activity_tour
				has_activity_type = activity_wedding
			}
		}
	}
	trigger_else = {
		always = no
	}
}

As written in game/common/scripted_triggers/04_ep2_tournament_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_ongoing_grand_activity_trigger.

Source: game/common/scripted_triggers/04_ep2_tournament_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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