Scripted trigger
has_nightgod_tenet_trigger
has_nightgod_tenet_trigger = yesgame/common/scripted_triggers/00_religion_faith_rite_triggers.txt, line 331 (64 lines). No parameters.
has_nightgod_tenet_trigger is a scripted trigger in Crusader Kings III, written at line 331 of its file. It takes no parameters: has_nightgod_tenet_trigger = yes (or no). The game's script calls it in 2 places, among them hindu_nightgodname_rite (religion) and pagan_nightgodname_rite (religion). Patch 1.20.1.2, from game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
The comment above it in the file
Night: cosmos, fate, afterlife, transcendence, renunciation
What it checks
One of these
has_tenet_status = { tenet = tenet_reincarnation status = core }or
has_tenet_status = { tenet = tenet_dharmic_pacifism status = core }or
has_tenet_status = { tenet = tenet_astrology status = core }or
has_tenet_status = { tenet = tenet_mystical_birthright status = core }or
has_tenet_status = { tenet = tenet_pure_land status = core }or
has_tenet_status = { tenet = tenet_no_mind status = core }or
has_tenet_status = { tenet = tenet_cthonic_redoubts status = core }or
has_tenet_status = { tenet = tenet_purgatory status = core }or
has_tenet_status = { tenet = tenet_original_sin status = core }or
has_tenet_status = { tenet = tenet_celestial_hierarchy status = core }or
has_tenet_status = { tenet = tenet_vows_of_poverty status = core }or
has_tenet_status = { tenet = tenet_asceticism status = core }or
has_tenet_status = { tenet = tenet_anachoresis status = core }or
has_tenet_status = { tenet = tenet_mortification_of_the_flesh status = core }or
has_tenet_status = { tenet = tenet_hesychasm status = core }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (64 lines of game script)
has_nightgod_tenet_trigger = {
OR = {
has_tenet_status = {
tenet = tenet_reincarnation
status = core
}
has_tenet_status = {
tenet = tenet_dharmic_pacifism
status = core
}
has_tenet_status = {
tenet = tenet_astrology
status = core
}
has_tenet_status = {
tenet = tenet_mystical_birthright
status = core
}
has_tenet_status = {
tenet = tenet_pure_land
status = core
}
has_tenet_status = {
tenet = tenet_no_mind
status = core
}
has_tenet_status = {
tenet = tenet_cthonic_redoubts
status = core
}
has_tenet_status = {
tenet = tenet_purgatory
status = core
}
has_tenet_status = {
tenet = tenet_original_sin
status = core
}
has_tenet_status = {
tenet = tenet_celestial_hierarchy
status = core
}
has_tenet_status = {
tenet = tenet_vows_of_poverty
status = core
}
has_tenet_status = {
tenet = tenet_asceticism
status = core
}
has_tenet_status = {
tenet = tenet_anachoresis
status = core
}
has_tenet_status = {
tenet = tenet_mortification_of_the_flesh
status = core
}
has_tenet_status = {
tenet = tenet_hesychasm
status = core
}
}
}As written in game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_nightgod_tenet_trigger.
Religion (2)
- hindu_nightgodname_rite
- pagan_nightgodname_rite
Source: game/common/scripted_triggers/00_religion_faith_rite_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.