Scripted trigger
has_knowledgegod_tenet_trigger
has_knowledgegod_tenet_trigger = yesgame/common/scripted_triggers/00_religion_faith_rite_triggers.txt, line 261 (68 lines). No parameters.
has_knowledgegod_tenet_trigger is a scripted trigger in Crusader Kings III, written at line 261 of its file. It takes no parameters: has_knowledgegod_tenet_trigger = yes (or no). The game's script calls it in 2 places, among them hindu_knowledgegodname_rite (religion) and pagan_knowledgegodname_rite (religion). Patch 1.20.1.2, from game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
The comment above it in the file
Knowledge: doctrine, study, mysticism, legal-philosophical inquiry, syncretism
What it checks
One of these
has_tenet_status = { tenet = tenet_alexandrian_catechism status = core }or
has_tenet_status = { tenet = tenet_gnosticism status = core }or
has_tenet_status = { tenet = tenet_esotericism status = core }or
has_tenet_status = { tenet = tenet_literalism status = core }or
has_tenet_status = { tenet = tenet_inner_journey status = core }or
has_tenet_status = { tenet = tenet_sinitic_syncretism status = core }or
has_tenet_status = { tenet = tenet_eastern_syncretism status = core }or
has_tenet_status = { tenet = tenet_unreformed_syncretism status = core }or
has_tenet_status = { tenet = tenet_christian_syncretism status = core }or
has_tenet_status = { tenet = tenet_islamic_syncretism status = core }or
has_tenet_status = { tenet = tenet_jewish_syncretism status = core }or
has_tenet_status = { tenet = tenet_pursuit_of_knowledge status = core }or
has_tenet_status = { tenet = tenet_scholasticism status = core }or
has_tenet_status = { tenet = tenet_adoptionism status = core }or
has_tenet_status = { tenet = tenet_monophysitism status = core }or
has_tenet_status = { tenet = tenet_miaphysitism status = core }
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (68 lines of game script)
has_knowledgegod_tenet_trigger = {
OR = {
has_tenet_status = {
tenet = tenet_alexandrian_catechism
status = core
}
has_tenet_status = {
tenet = tenet_gnosticism
status = core
}
has_tenet_status = {
tenet = tenet_esotericism
status = core
}
has_tenet_status = {
tenet = tenet_literalism
status = core
}
has_tenet_status = {
tenet = tenet_inner_journey
status = core
}
has_tenet_status = {
tenet = tenet_sinitic_syncretism
status = core
}
has_tenet_status = {
tenet = tenet_eastern_syncretism
status = core
}
has_tenet_status = {
tenet = tenet_unreformed_syncretism
status = core
}
has_tenet_status = {
tenet = tenet_christian_syncretism
status = core
}
has_tenet_status = {
tenet = tenet_islamic_syncretism
status = core
}
has_tenet_status = {
tenet = tenet_jewish_syncretism
status = core
}
has_tenet_status = {
tenet = tenet_pursuit_of_knowledge
status = core
}
has_tenet_status = {
tenet = tenet_scholasticism
status = core
}
has_tenet_status = {
tenet = tenet_adoptionism
status = core
}
has_tenet_status = {
tenet = tenet_monophysitism
status = core
}
has_tenet_status = {
tenet = tenet_miaphysitism
status = core
}
}
}As written in game/common/scripted_triggers/00_religion_faith_rite_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_knowledgegod_tenet_trigger.
Religion (2)
- hindu_knowledgegodname_rite
- pagan_knowledgegodname_rite
Source: game/common/scripted_triggers/00_religion_faith_rite_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.