CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Khans of the Steppe files

has_good_season_nomadic_capital_root_trigger

has_good_season_nomadic_capital_root_trigger = yes

game/common/scripted_triggers/mpo_scripted_triggers.txt, line 1485 (20 lines). No parameters.

has_good_season_nomadic_capital_root_trigger is a scripted trigger in Crusader Kings III, in the Khans of the Steppe files, written at line 1485 of its file. It takes no parameters: has_good_season_nomadic_capital_root_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/mpo_scripted_triggers.txt.

What it checks

  • You › Any character situation:
    • One of these

      • Any situation sub region:
        • sub_region_current_phase = situation_steppe_abundant_grazing_season
        • situation_sub_region_has_county = root.capital_county
      • or

        Any situation sub region:
        • sub_region_current_phase = situation_steppe_warm_nights_season
        • situation_sub_region_has_county = root.capital_county
      • or

        Any situation sub region:
        • sub_region_current_phase = situation_steppe_sky_blessing_season
        • situation_sub_region_has_county = root.capital_county

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (20 lines of game script)
has_good_season_nomadic_capital_root_trigger = {
	root ?= {
		any_character_situation = {
			OR = {
				any_situation_sub_region = {
					sub_region_current_phase = situation_steppe_abundant_grazing_season
					situation_sub_region_has_county = root.capital_county
				}
				any_situation_sub_region = {
					sub_region_current_phase = situation_steppe_warm_nights_season
					situation_sub_region_has_county = root.capital_county
				}
				any_situation_sub_region = {
					sub_region_current_phase = situation_steppe_sky_blessing_season
					situation_sub_region_has_county = root.capital_county
				}
			}
		}
	}
}

As written in game/common/scripted_triggers/mpo_scripted_triggers.txt.

Where it is used

No file of common/, events/ or history/ calls it.

Source: game/common/scripted_triggers/mpo_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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