Scripted trigger
has_conventionally_ugly_trigger
has_conventionally_ugly_trigger = yesgame/common/scripted_triggers/00_physical_appearance_triggers.txt, line 18 (13 lines). No parameters.
has_conventionally_ugly_trigger is a scripted trigger in Crusader Kings III, written at line 18 of its file. It takes no parameters: has_conventionally_ugly_trigger = yes (or no). The game's script calls it in 4 places, among them Demand Concubine (interaction), … The Fishermen of … (event pilgrimage_seasia.500) and The … (event cultural_festival.2010). Patch 1.20.1.2, from game/common/scripted_triggers/00_physical_appearance_triggers.txt.
What it checks
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
has_conventionally_ugly_trigger = {
OR = {
has_trait = beauty_bad
has_trait = hunchbacked
has_trait = one_legged
has_trait = scarred
has_trait = one_eyed
has_trait = scaly
has_trait = great_pox
has_trait = dwarf
has_trait = albino
}
}As written in game/common/scripted_triggers/00_physical_appearance_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_conventionally_ugly_trigger.
Character interactions (1)
Events (2)
- … The Fishermen of …
pilgrimage_seasia.500 - The …
cultural_festival.2010
Customizable localization (1)
- GetMonarchofBeautyGoodBad
Source: game/common/scripted_triggers/00_physical_appearance_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.