Scripted trigger · By God Alone files
has_cathedral_great_project_building_trigger
has_cathedral_great_project_building_trigger = yesgame/common/scripted_triggers/pam_scripted_triggers.txt, line 868 (3 lines). No parameters.
has_cathedral_great_project_building_trigger is a scripted trigger in Crusader Kings III, in the By God Alone files, written at line 868 of its file. It takes no parameters: has_cathedral_great_project_building_trigger = yes (or no). The game's script calls it in 1 place, among them Ecumenical Council (activity). Patch 1.20.1.2, from game/common/scripted_triggers/pam_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
has_cathedral_great_project_building_trigger = {
has_building_with_flag = great_project_cathedral_building
}As written in game/common/scripted_triggers/pam_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_cathedral_great_project_building_trigger.
Activities (1)
Source: game/common/scripted_triggers/pam_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.