CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_any_landed_title_trigger

has_any_landed_title_trigger = yes

game/common/scripted_triggers/00_laamp_triggers.txt, line 783 (9 lines). No parameters.

has_any_landed_title_trigger is a scripted trigger in Crusader Kings III, written at line 783 of its file. It takes no parameters: has_any_landed_title_trigger = yes (or no). The game's script calls it in 3 places, among them Make Vassal (interaction), realm_maintenance.1000 (event) and on_vassal_gained (on action). Patch 1.20.1.2, from game/common/scripted_triggers/00_laamp_triggers.txt.

What it checks

  • Any held title:
    • The … is not a Noble Family Title
    • NOT = { is_landless_type_title = yes }
    • Does not have “adventurer creation reason” (a variable the game's script sets)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (9 lines of game script)
has_any_landed_title_trigger = {
	any_held_title = {
		NOR = {
			is_noble_family_title = yes
			is_landless_type_title = yes
			has_variable = adventurer_creation_reason
		}
	}
}

As written in game/common/scripted_triggers/00_laamp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_any_landed_title_trigger.

Character interactions (1)

  • Make Vassal

On actions (the game's own hooks) (1)

  • on_vassal_gained

Source: game/common/scripted_triggers/00_laamp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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