Scripted trigger
has_any_fertility_relationship_with_root_trigger
has_any_fertility_relationship_with_root_trigger = yesgame/common/scripted_triggers/00_relation_triggers.txt, line 389 (3 lines). No parameters.
has_any_fertility_relationship_with_root_trigger is a scripted trigger in Crusader Kings III, written at line 389 of its file. It takes no parameters: has_any_fertility_relationship_with_root_trigger = yes (or no). The game's script calls it in 15 places, among them A Bad Match (event ep2_wedding.1180), A Fiery Night (event ep2_wedding.3040) and A Night to Die For (event ep2_wedding.3060). Patch 1.20.1.2, from game/common/scripted_triggers/00_relation_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (3 lines of game script)
has_any_fertility_relationship_with_root_trigger = {
has_any_fertility_relationship_with_character_trigger = { CHARACTER = root }
}As written in game/common/scripted_triggers/00_relation_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_any_fertility_relationship_with_root_trigger.
Events (15)
- A Bad Match
ep2_wedding.1180 - A Fiery Night
ep2_wedding.3040 - A Night to Die For
ep2_wedding.3060 - A Night to Remember
ep2_wedding.3030 - Ceremonial Commitments
ep2_wedding.3200 - Confessions
ep2_wedding.3010
9 more
- Dreaded One
nomad_events.0170 - Encouraging Words
prelude_events.0190 - Family First
tgp_travel_events.0025 - Not Interested
ep2_wedding.3020 - Put to Bed
ep2_wedding.3300 - That Cursed Table
ep2_wedding.1060 - That Cursed Table
ep2_wedding.1061 - That Cursed Table
ep2_wedding.1065 - That Cursed Table
ep2_wedding.1066
Source: game/common/scripted_triggers/00_relation_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.