Scripted trigger
has_any_decent_skill_rating
has_any_decent_skill_rating = yesgame/common/scripted_triggers/00_general_trait_triggers.txt, line 1238 (10 lines). No parameters.
has_any_decent_skill_rating is a scripted trigger in Crusader Kings III, written at line 1238 of its file. It takes no parameters: has_any_decent_skill_rating = yes (or no). The game's script calls it in 2 places, among them …'s Influence (event debate_event.2010) and A New Course (event tgp_movement_events.0050). Patch 1.20.1.2, from game/common/scripted_triggers/00_general_trait_triggers.txt.
What it checks
One of these
- Diplomacy at least 12
or
Intrigue at least 12or
Prowess at least 12or
Learning at least 12or
Martial at least 12or
Stewardship at least 12
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
has_any_decent_skill_rating = {
OR = {
diplomacy >= decent_skill_rating
intrigue >= decent_skill_rating
prowess >= decent_skill_rating
learning >= decent_skill_rating
martial >= decent_skill_rating
stewardship >= decent_skill_rating
}
}As written in game/common/scripted_triggers/00_general_trait_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls has_any_decent_skill_rating.
Events (2)
- …'s Influence
debate_event.2010 - A New Course
tgp_movement_events.0050
Source: game/common/scripted_triggers/00_general_trait_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.