CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

has_any_decent_skill_rating

has_any_decent_skill_rating = yes

game/common/scripted_triggers/00_general_trait_triggers.txt, line 1238 (10 lines). No parameters.

has_any_decent_skill_rating is a scripted trigger in Crusader Kings III, written at line 1238 of its file. It takes no parameters: has_any_decent_skill_rating = yes (or no). The game's script calls it in 2 places, among them …'s Influence (event debate_event.2010) and A New Course (event tgp_movement_events.0050). Patch 1.20.1.2, from game/common/scripted_triggers/00_general_trait_triggers.txt.

What it checks

  • One of these

    • Diplomacy at least 12
    • or

      Intrigue at least 12
    • or

      Prowess at least 12
    • or

      Learning at least 12
    • or

      Martial at least 12
    • or

      Stewardship at least 12

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
has_any_decent_skill_rating = {
	OR = {
		diplomacy >= decent_skill_rating
		intrigue >= decent_skill_rating
		prowess >= decent_skill_rating
		learning >= decent_skill_rating
		martial >= decent_skill_rating
		stewardship >= decent_skill_rating
	}
}

As written in game/common/scripted_triggers/00_general_trait_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls has_any_decent_skill_rating.

Events (2)

Source: game/common/scripted_triggers/00_general_trait_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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