Scripted trigger
has_adult_friendly_unlanded_sibling_trigger
has_adult_friendly_unlanded_sibling_trigger = yesgame/common/scripted_triggers/00_sibling_triggers.txt, line 7 (10 lines). No parameters.
has_adult_friendly_unlanded_sibling_trigger is a scripted trigger in Crusader Kings III, written at line 7 of its file. It takes no parameters: has_adult_friendly_unlanded_sibling_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_sibling_triggers.txt.
What it checks
- Any sibling:
is_landed_or_landless_administrative_or_theocratic = no- Is an Adult
- Opinion of them more than 30
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (10 lines of game script)
has_adult_friendly_unlanded_sibling_trigger = {
any_sibling = {
is_landed_or_landless_administrative_or_theocratic = no
is_adult = yes
opinion = {
target = root
value > 30
}
}
}As written in game/common/scripted_triggers/00_sibling_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_sibling_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.