Scripted trigger · All Under Heaven files
gather_debug_variables_for_dynastic_cycle_trigger
gather_debug_variables_for_dynastic_cycle_trigger = yesgame/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt, line 7 (1 lines). No parameters.
gather_debug_variables_for_dynastic_cycle_trigger is a scripted trigger in Crusader Kings III, in the All Under Heaven files, written at line 7 of its file. It takes no parameters: gather_debug_variables_for_dynastic_cycle_trigger = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.
The comment above it in the file
Do we want to gather global variable tallies for the Chinese struggle? Toggled off for release, toggle back on to check how often we change phases & which catalysts are firing.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (1 line of game script)
gather_debug_variables_for_dynastic_cycle_trigger = { debug_only = yes }As written in game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/10_tgp_dynastic_cycle_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.