Scripted trigger · Legacy of Persia files
fp3_will_remain_in_caliphate_regardless_of_takeover
fp3_will_remain_in_caliphate_regardless_of_takeover = yesgame/common/scripted_triggers/06_fp3_scripted_triggers.txt, line 76 (12 lines). No parameters.
fp3_will_remain_in_caliphate_regardless_of_takeover is a scripted trigger in Crusader Kings III, in the Legacy of Persia files, written at line 76 of its file. It takes no parameters: fp3_will_remain_in_caliphate_regardless_of_takeover = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/06_fp3_scripted_triggers.txt.
What it checks
One of these
- Opinion of struggle_ender more than -29
or
Opinion of struggle_liege more than 54
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (12 lines of game script)
fp3_will_remain_in_caliphate_regardless_of_takeover = {
OR = {
opinion = { # They must either not hate you
target = scope:struggle_ender
value > -29
}
opinion = { # Or really want to stay by the side of the caliph
target = scope:struggle_liege
value > 54
}
}
}As written in game/common/scripted_triggers/06_fp3_scripted_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/06_fp3_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.