CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · Legacy of Persia files

fp3_struggle_scoped_is_the_arabian_caliph_trigger

fp3_struggle_scoped_is_the_arabian_caliph_trigger = yes

game/common/scripted_triggers/06_fp3_scripted_triggers.txt, line 237 (6 lines). No parameters.

fp3_struggle_scoped_is_the_arabian_caliph_trigger is a scripted trigger in Crusader Kings III, in the Legacy of Persia files, written at line 237 of its file. It takes no parameters: fp3_struggle_scoped_is_the_arabian_caliph_trigger = yes (or no). The game's script calls it in 4 places, among them on_faction_demand_accepted (on action), on_war_won_attacker (on action) and on_war_won_defender (on action). Patch 1.20.1.2, from game/common/scripted_triggers/06_fp3_scripted_triggers.txt.

What it checks

  • One of these

    • Holds Arabian Empire
    • or

      Holds Sunni Caliphate

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
fp3_struggle_scoped_is_the_arabian_caliph_trigger = {
	OR = {
		has_title = title:e_arabia
		has_title = title:d_sunni
	}
}

As written in game/common/scripted_triggers/06_fp3_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp3_struggle_scoped_is_the_arabian_caliph_trigger.

On actions (the game's own hooks) (3)

  • on_faction_demand_accepted
  • on_war_won_attacker
  • on_war_won_defender

Scripted modifiers (AI weights) (1)

  • struggle_faction_modifiers

Source: game/common/scripted_triggers/06_fp3_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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