CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Fate of Iberia files

fp2_lyonese_monk_0002_valid_character_configuration_trigger

fp2_lyonese_monk_0002_valid_character_configuration_trigger = yes

game/common/scripted_triggers/03_fp2_scripted_triggers.txt, line 617 (13 lines). No parameters.

fp2_lyonese_monk_0002_valid_character_configuration_trigger is a scripted trigger in Crusader Kings III, in the The Fate of Iberia files, written at line 617 of its file. It takes no parameters: fp2_lyonese_monk_0002_valid_character_configuration_trigger = yes (or no). The game's script calls it in 2 places, among them yearly_global_pulse (on action) and fp2_lyonese_monk_0002_valid_court_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/03_fp2_scripted_triggers.txt.

What it checks

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (13 lines of game script)
fp2_lyonese_monk_0002_valid_character_configuration_trigger = {
	OR = {
		has_trait = erudite
		has_trait = lifestyle_scholar
		has_trait = theologian
		has_trait = lifestyle_mystic
		AND = {
			is_ai = no
			learning >= very_high_skill_rating
			has_lifestyle = learning_lifestyle
		}
	}
}

As written in game/common/scripted_triggers/03_fp2_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp2_lyonese_monk_0002_valid_character_configuration_trigger.

On actions (the game's own hooks) (1)

  • yearly_global_pulse

Source: game/common/scripted_triggers/03_fp2_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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