Scripted trigger · The Northern Lords files
fp1_va_eligible_for_scandinavian_troops_trigger
fp1_va_eligible_for_scandinavian_troops_trigger = yesgame/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 133 (23 lines). No parameters.
fp1_va_eligible_for_scandinavian_troops_trigger is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 133 of its file. It takes no parameters: fp1_va_eligible_for_scandinavian_troops_trigger = yes (or no). The game's script calls it in 1 place, among them Varangian Adventurer (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
What it checks
- Their culture:
One of these
- The Culture has the North Germanic Cultural Pillar
or
this = culture:estonianor
Any parent culture or above:this = culture:estonian
- Any sub realm county:
One of these
- Their province: Is in the Mainland Scandinavia region
or
Estonia:is_de_jure_liege_or_above_target = prev
- Their culture is the same as that of attacker
- Their faith is the same as that of attacker
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (23 lines of game script)
fp1_va_eligible_for_scandinavian_troops_trigger = {
# We only give these to North Germanics. I realise we check this elsewhere, but it makes it a bit easier to hijack the CB for other cultures via modding without weirdness.
culture = {
OR = {
has_cultural_pillar = heritage_north_germanic
this = culture:estonian
any_parent_culture_or_above = {
this = culture:estonian #Estonian
}
}
}
# Who hold at least one county in the initial de jure of the mainland Norse kingdoms.
any_sub_realm_county = {
OR = {
title_province = { geographical_region = dlc_fp1_region_core_mainland_scandinavia }
title:k_esthonia = {
is_de_jure_liege_or_above_target = prev
}
}
culture = scope:attacker.culture
faith = scope:attacker.faith
}
}As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls fp1_va_eligible_for_scandinavian_troops_trigger.
Casus belli (1)
Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.