CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger · The Northern Lords files

fp1_va_eligible_for_scandinavian_troops_trigger

fp1_va_eligible_for_scandinavian_troops_trigger = yes

game/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 133 (23 lines). No parameters.

fp1_va_eligible_for_scandinavian_troops_trigger is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 133 of its file. It takes no parameters: fp1_va_eligible_for_scandinavian_troops_trigger = yes (or no). The game's script calls it in 1 place, among them Varangian Adventurer (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.

What it checks

  • Their culture:
    • One of these

      • The Culture has the North Germanic Cultural Pillar
      • or

        this = culture:estonian
      • or

        Any parent culture or above:
        • this = culture:estonian
  • Any sub realm county:
    • One of these

      • Their province: Is in the Mainland Scandinavia region
      • or

        Estonia:
        • is_de_jure_liege_or_above_target = prev
    • Their culture is the same as that of attacker
    • Their faith is the same as that of attacker

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (23 lines of game script)
fp1_va_eligible_for_scandinavian_troops_trigger = {
	# We only give these to North Germanics. I realise we check this elsewhere, but it makes it a bit easier to hijack the CB for other cultures via modding without weirdness.
	culture = {
		OR = {
			has_cultural_pillar = heritage_north_germanic
			this = culture:estonian
			any_parent_culture_or_above = {
				this = culture:estonian #Estonian
			}
		}
	}
	# Who hold at least one county in the initial de jure of the mainland Norse kingdoms.
	any_sub_realm_county = {
		OR = {
			title_province = { geographical_region = dlc_fp1_region_core_mainland_scandinavia }
			title:k_esthonia = {
				is_de_jure_liege_or_above_target = prev
			}
		}
		culture = scope:attacker.culture
		faith = scope:attacker.faith
	}
}

As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls fp1_va_eligible_for_scandinavian_troops_trigger.

Casus belli (1)

Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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