Scripted trigger · The Northern Lords files
fp1_achievement_culture_plus_religion_norse_trigger
fp1_achievement_culture_plus_religion_norse_trigger = yesgame/common/scripted_triggers/01_fp1_scripted_triggers.txt, line 338 (4 lines). No parameters.
fp1_achievement_culture_plus_religion_norse_trigger is a scripted trigger in Crusader Kings III, in the The Northern Lords files, written at line 338 of its file. It takes no parameters: fp1_achievement_culture_plus_religion_norse_trigger = yes (or no). The game's script calls it in 6 places, among them Far From Home (achievement), Faster than the Fox (achievement) and King of all the Isles (achievement). Patch 1.20.1.2, from game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
What it checks
Every line of it is script with no tooltip text: the script is below.
The script as written (4 lines of game script)
fp1_achievement_culture_plus_religion_norse_trigger = {
fp1_achievement_culture_norse_trigger = yes
fp1_achievement_religious_norse_trigger = yes
}As written in game/common/scripted_triggers/01_fp1_scripted_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls fp1_achievement_culture_plus_religion_norse_trigger.
On actions (the game's own hooks) (1)
- on_game_start_after_lobby
Source: game/common/scripted_triggers/01_fp1_scripted_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.