Scripted trigger
faiths_are_western_zoroastrian
faiths_are_western_zoroastrian = { FAITH_1 = … FAITH_2 = … }game/common/scripted_triggers/00_religious_triggers.txt, line 948 (18 lines). Parameters: $FAITH_1$, $FAITH_2$.
faiths_are_western_zoroastrian is a scripted trigger in Crusader Kings III, written at line 948 of its file. A call passes 2 parameters: FAITH_1 and FAITH_2. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
What it checks
One of these
$FAITH_1$ = faith:mazdayasnaor
$FAITH_1$ = faith:gayomarthianismor
$FAITH_2$ = faith:zurvanismor
$FAITH_2$ = faith:mazdakismor
$FAITH_2$ = faith:khurramismor
$FAITH_2$ = faith:urartuism
One of these
$FAITH_1$ = faith:mazdayasnaor
$FAITH_1$ = faith:gayomarthianismor
$FAITH_2$ = faith:zurvanismor
$FAITH_2$ = faith:mazdakismor
$FAITH_2$ = faith:khurramismor
$FAITH_2$ = faith:urartuism
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (18 lines of game script)
faiths_are_western_zoroastrian = { #FP3 update - so that Sogdian faith (Khurmazta) don't appear as a heresy in Armenia
OR = {
$FAITH_1$ = faith:mazdayasna
$FAITH_1$ = faith:gayomarthianism
$FAITH_2$ = faith:zurvanism
$FAITH_2$ = faith:mazdakism
$FAITH_2$ = faith:khurramism
$FAITH_2$ = faith:urartuism
}
OR = {
$FAITH_1$ = faith:mazdayasna
$FAITH_1$ = faith:gayomarthianism
$FAITH_2$ = faith:zurvanism
$FAITH_2$ = faith:mazdakism
$FAITH_2$ = faith:khurramism
$FAITH_2$ = faith:urartuism
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.