Scripted trigger
faiths_are_in_western_christianity_group
faiths_are_in_western_christianity_group = { FAITH_1 = … FAITH_2 = … }game/common/scripted_triggers/00_religious_triggers.txt, line 817 (15 lines). Parameters: $FAITH_1$, $FAITH_2$.
faiths_are_in_western_christianity_group is a scripted trigger in Crusader Kings III, written at line 817 of its file. A call passes 2 parameters: FAITH_1 and FAITH_2. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.
The comment above it in the file
Christian Heresy Groups
What it checks
One of these
$FAITH_1$ = faith:catholicor
$FAITH_1$ = faith:catharor
$FAITH_1$ = faith:waldensianor
$FAITH_1$ = faith:lollard
One of these
$FAITH_2$ = faith:catholicor
$FAITH_2$ = faith:catharor
$FAITH_2$ = faith:waldensianor
$FAITH_2$ = faith:lollardor
$FAITH_2$ = faith:gnostic_faith
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (15 lines of game script)
faiths_are_in_western_christianity_group = {
OR = {
$FAITH_1$ = faith:catholic
$FAITH_1$ = faith:cathar
$FAITH_1$ = faith:waldensian
$FAITH_1$ = faith:lollard
}
OR = {
$FAITH_2$ = faith:catholic
$FAITH_2$ = faith:cathar
$FAITH_2$ = faith:waldensian
$FAITH_2$ = faith:lollard
$FAITH_2$ = faith:gnostic_faith
}
}As written in game/common/scripted_triggers/00_religious_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.