Scripted trigger
faith_is_vegetarian_trigger
faith_is_vegetarian_trigger = yesgame/common/scripted_triggers/00_cultural_triggers.txt, line 623 (11 lines). No parameters.
faith_is_vegetarian_trigger is a scripted trigger in Crusader Kings III, written at line 623 of its file. It takes no parameters: faith_is_vegetarian_trigger = yes (or no). The game's script calls it in 1 place, among them is_vegetarian_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_triggers.txt.
What it checks
- Their faith:
One of these
- Their religion is Buddhism
or
Their religion is Jainismor
Their religion is Tibetanor
this = faith:mazdakismor
this = faith:manichaean_faith
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (11 lines of game script)
faith_is_vegetarian_trigger = {
faith = {
OR = {
religion = religion:buddhism_religion
religion = religion:jainism_religion
religion = religion:bon_religion
this = faith:mazdakism
this = faith:manichaean_faith
}
}
}As written in game/common/scripted_triggers/00_cultural_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls faith_is_vegetarian_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/00_cultural_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.