CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

faith_is_open_minded_trigger

faith_is_open_minded_trigger = yes

game/common/scripted_triggers/00_religious_triggers.txt, line 1862 (6 lines). No parameters.

faith_is_open_minded_trigger is a scripted trigger in Crusader Kings III, written at line 1862 of its file. It takes no parameters: faith_is_open_minded_trigger = yes (or no). The game's script calls it in 1 place, among them Exiled … (event global_religion.1000). Patch 1.20.1.2, from game/common/scripted_triggers/00_religious_triggers.txt.

What it checks

  • One of these

    • The rite has the tenet Adaptability
    • or

      Has the Pluralist Doctrine

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (6 lines of game script)
faith_is_open_minded_trigger = {
	OR = {
		rite_has_tenet = tenet_adaptive
		rite_has_doctrine = doctrine_pluralism_pluralistic
	}
}

As written in game/common/scripted_triggers/00_religious_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls faith_is_open_minded_trigger.

Events (1)

Source: game/common/scripted_triggers/00_religious_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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