CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
Silk & Silverout Tue, Nov 17What's free, what needs the DLC, price →

Scripted trigger

faith_forbids_alcohol_trigger

faith_forbids_alcohol_trigger = yes

game/common/scripted_triggers/00_cultural_triggers.txt, line 23 (11 lines). No parameters.

faith_forbids_alcohol_trigger is a scripted trigger in Crusader Kings III, written at line 23 of its file. It takes no parameters: faith_forbids_alcohol_trigger = yes (or no). The game's script calls it in 15 places, among them … Who Spurns the Fight (event jason_locale_events.100), A Marvelous Spring (event cultural_festival.3010) and A Serf and … … (event tour_travel.1001). Patch 1.20.1.2, from game/common/scripted_triggers/00_cultural_triggers.txt.

What it checks

  • One of these

    • Their religion is Islam
    • or

      Their religion is Jainism
    • or

      All of these

    • or

      Their faith is Mandaeism

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (11 lines of game script)
faith_forbids_alcohol_trigger = {
	OR = {
		religion = religion:islam_religion # Prohibited by khamr, a prohibition against intoxicants
		religion = religion:jainism_religion # Prohibited along with the consumption of any fermented food
		AND = {
			has_trait = zealous
			religion = religion:buddhism_religion # Discouraged as it disrupts progress along the eightfold path
		}
		faith = faith:mandaean_faith # Whoever drinks wine in a tavern, he will be torn to pieces with toothed saws
	}
}

As written in game/common/scripted_triggers/00_cultural_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls faith_forbids_alcohol_trigger.

Events (10)

4 more

Scripted triggers inside an event file (3)

  • jason_locale_events_200_drunk_root_trigger
  • jason_locale_events_200_extra_knight_trigger
  • jason_locale_events_200_knight_trigger

Scripted triggers (1)

Customizable localization (1)

  • GetAdventureNameSuffix

Source: game/common/scripted_triggers/00_cultural_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

Spotted a mistake on this page?