Scripted trigger
ep3_adventurer_sponsorship_valid_trigger
ep3_adventurer_sponsorship_valid_trigger = yesgame/common/scripted_triggers/00_laamp_triggers.txt, line 363 (25 lines). No parameters.
ep3_adventurer_sponsorship_valid_trigger is a scripted trigger in Crusader Kings III, written at line 363 of its file. It takes no parameters: ep3_adventurer_sponsorship_valid_trigger = yes (or no). The game's script calls it in 5 places, among them Adventurer Invasion (casus belli), Adventurer Invasion (casus belli) and Adventurer Invasion (casus belli). Patch 1.20.1.2, from game/common/scripted_triggers/00_laamp_triggers.txt.
What it checks
scope:attacker.var:adventurer_invasion_supporter:- Adventurer invasion target is scope:defender
None of these
this = scope:defendertop_liege = scope:defender.top_liegeis_allied_to = scope:defenderis_spouse_of = scope:defenderAll of these
is_close_family_of = scope:defender- Opinion of defender at least -25
has_relation_friend = scope:defenderhas_relation_lover = scope:defender- Any character war:
primary_attacker = scope:attacker.var:adventurer_invasion_supporterprimary_defender = scope:defender
in_diplomatic_range = scope:defender
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (25 lines of game script)
ep3_adventurer_sponsorship_valid_trigger = {
scope:attacker.var:adventurer_invasion_supporter ?= {
var:adventurer_invasion_target ?= scope:defender
NOR = {
this = scope:defender
top_liege = scope:defender.top_liege
is_allied_to = scope:defender
is_spouse_of = scope:defender
AND = {
is_close_family_of = scope:defender
opinion = {
target = scope:defender
value >= -25
}
}
has_relation_friend = scope:defender
has_relation_lover = scope:defender
any_character_war = {
primary_attacker = scope:attacker.var:adventurer_invasion_supporter
primary_defender = scope:defender
}
}
in_diplomatic_range = scope:defender
}
}As written in game/common/scripted_triggers/00_laamp_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls ep3_adventurer_sponsorship_valid_trigger.
Scripted triggers (1)
Source: game/common/scripted_triggers/00_laamp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.